This is not the typical “Oh, I wish I could draw like that” post. Sure,
Ag+’s work is too awesome for words and sure, I probably
wouldn’t be able to draw like that (even if I had all the fancy tools ’e did), but the main body of this post will be dedicated to
The Legend of Zelda; the reason why he did such a prodigious piece.
"What? But this is not a gaming blog!"
But that doesn't take away the merits of the series, nor of researching its history, so hush.
Origins
In 1983, Nintendo put all its cards on the Nintendo Entertainment System (NES); confident that, if things didn’t go well, they could always sell it in the U.S. After all, Americans will buy anything, right?
Nineteen Eighty-Four saw the Great Video Game Crash. Americans had suddenly decided that all home consoles were equally
bad. Plus, Apple was releasing its Macintosh that year: an affordable computer that was an
actual computer –not a dial-up
terminal– which you could actually use to
make things; a computer where the floppy drive
was not a separate box! If you could have that, why waste money on a limmited machine that could only run half a dozen games? The fact that American video-game companies were full of litigation costs to the can’t-afford-making-anything-new level, didn’t help matters (after all, Americans will
also sue over any little thing).
So how does a big, video-game giant like Nintendo deal with a crisis like this?